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00024 #ifndef FPOINTARRAY_H
00025 #define FPOINTARRAY_H
00026
00027 #include <QMatrix>
00028 #include <QPainterPath>
00029 #include <QPoint>
00030 #include <QPointF>
00031 #include <QVector>
00032
00033 #include "fpoint.h"
00034 #include "scribusapi.h"
00035
00040 struct SVGState;
00041
00042 class SCRIBUS_API FPointArray : private QVector<FPoint>
00043 {
00044 public:
00045 FPointArray() : count(0), capacity(0), svgState(NULL) {};
00046 FPointArray(int size) : QVector<FPoint>(size), count(size), capacity(size), svgState(NULL) {};
00047 FPointArray(const FPointArray &a) : QVector<FPoint>(a), count(a.count), capacity(a.capacity), svgState(NULL) {};
00048 uint size() const { return count; };
00049 bool resize(uint newCount);
00050 void setPoint(uint i, double x, double y) { Iterator p = begin(); p+=i; p->xp = x; p->yp = y; };
00051 void setPoint(uint i, FPoint p) { setPoint(i, p.xp, p.yp); };
00052 bool setPoints( int nPoints, double firstx, double firsty, ... );
00053 bool putPoints( int index, int nPoints, double firstx, double firsty, ... );
00054 bool putPoints( int index, int nPoints, const FPointArray & from, int fromIndex = 0 );
00055 void point(uint i, double *x, double *y) const;
00056 const FPoint & point(uint i) const{ ConstIterator p = begin(); p+=i; return *p; };
00057 QPoint pointQ(uint i) const;
00058 QPointF pointQF(uint i) const;
00059 void translate( double dx, double dy );
00060 void scale( double sx, double sy );
00061 FPoint WidthHeight() const;
00062 void map(QMatrix m);
00063 FPointArray &operator=( const FPointArray &a );
00064 FPointArray copy() const;
00065 void setMarker();
00066 void addPoint(double x, double y);
00067 void addPoint(FPoint p);
00068 bool hasLastQuadPoint(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) const;
00069 void addQuadPoint(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4);
00070 void addQuadPoint(FPoint p1, FPoint p2, FPoint p3, FPoint p4);
00071 double lenPathSeg(int seg) const;
00072 double lenPathDist(int seg, double t1, double t2) const;
00073 void pointTangentNormalAt( int seg, double t, FPoint* p, FPoint* tn, FPoint* n ) const;
00074 void pointDerivativesAt( int seg, double t, FPoint* p, FPoint* d1, FPoint* d2 ) const;
00075 bool operator==(const FPointArray &rhs) const;
00076 bool operator!=(const FPointArray &rhs) const;
00077 ~FPointArray();
00078 void svgInit();
00079 void svgMoveTo(double x, double y);
00080 void svgLineTo(double x, double y);
00081
00082 void svgCurveToCubic(double x1, double y1, double x2, double y2, double x3, double y3);
00083 void svgArcTo(double r1, double r2, double angle, bool largeArcFlag, bool sweepFlag, double x1, double y1);
00084 void svgClosePath();
00085 void calculateArc(bool relative, double &curx, double &cury, double angle, double x, double y, double r1, double r2, bool largeArcFlag, bool sweepFlag);
00086 bool parseSVG(const QString& svgPath);
00087 QString svgPath() const;
00088 QPainterPath toQPainterPath(bool closed);
00089 void fromQPainterPath(QPainterPath &path);
00090 private:
00091 uint count;
00092 uint capacity;
00093 SVGState * svgState;
00094 };
00095
00096 #endif